Cockpit Microsoft Flight Simulator X - Steam Edition
The only game I have installed on my computer is Microsoft Flight Simulator X - Steam Edition (R) and, taking into account the complexity of commands and actions to be performed during a flight, I researched the possibility of using Arduinos in FSX. I found a platform that allows the connection between Arduinos and FSX - Mobiflight. Once configured, it was time to have a good time flying, virtually of course!
In the image gallery, it is possible to observe the evolution of my system and, at the end, see some photos of the construction stages:
Only keyboard and mouse (very bad!);
Keyboard, mouse and a system consisting of a joystick and a power controller with 12 buttons (better!);
The previous system with a box to control the plane's lights and little else (improved, but not much!);
The big revolution: the construction of my cockpit system. With this system, in addition to everything I already did with the previous one, I can start and stop engines, control the plane's on-board computer, autopilot and with the advantage of not having to look at the monitor to see if the values were or not correct, as the system has displays with this information (MUCH BETTER, but it can still improve!)



